Starfield will be available in a few hours, and while we prepare our analysis, we already have technical and expert tips from Digital Foundry for those who have been spending these last few hours waiting for the new game from Bethesda Game Studios.
In its 20-plus hours of exploration with the Xbox Series versions of Starfield, Digital Foundry discovered and shared a lot of information, including the resolution at which AMD’s FSR2 technology works to render the final image on your screen.
If you’re interested in the key information Digital Foundry has to offer about Starfield, you can check out what the experts shared in the list below.
Here is the main information:
- The Xbox Series
- The Xbox Series S runs at a base resolution of 900p and is upscaled to 1440p with the help of AMD’s FSR 2 sampling technology
- Possibility of using dynamic resolution
- Very consistent 30fps performance on both devices
- Some performance drops on New Atlantis and Aquila
- The most polished RPG ever released by Bethesda
- The world is very fragmented and is often interrupted by loading screens
- Draw distance has been reduced on Xbox Series S
- Xbox Series
- Xbox Series
- Slightly lower quality shadow maps on Xbox Series S
- Very consistent and stable experience on both devices
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