Planetary exploration in Bethesda’s upcoming Starfield appears to have encountered some limitations, with reports of “invisible walls” restricting exploration to certain locations on planets. The studio is actively promoting Starfield as a game with thousands of fully explorable planets, but it looks like the reality could be a bit different. via com. wccftech.
After several copies of Starfield were leaked, players began sharing their discoveries online. Released images and videos indicate that when landing on a planet, players are essentially confined to a specific area, with a specific “The Invisible Wall” the Block your progress beyond that point.
Bethesda has hinted that players will be able to freely explore procedurally generated planets, but it appears that this is not entirely true. When players reach a new planet, a landing area is created and the game creates terrain around that area. they can Explore this area, but you will run into an invisible wall. And when they try to move on, they get a warning that they can’t go on.
creative Director Of Bethesda, Todd HowardHe mentioned this system in a previous dialogue, explaining that the planets consist of A mile-sized mosaic that “wrapped around the planet.” However, this mosaic did not seem to fit perfectly, which led to its creation Limited exploration areas.
While this may be disappointing for some players who were expecting a fully open planetary exploration experience, it is important to remember that Starfield is a story-driven RPG. Planetary exploration is just part of the game. Furthermore it, And the available exploration areas are still quite largewhich should provide a beneficial gaming experience.
Starfield will be released soon and players will have the opportunity to experience how these limitations affect their gaming experience. As is typical at Bethesda, it’s also possible that the modding community will find ways to modify or expand the game’s planetary exploration.
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