The Monastery of Espiritu Santo, in Lule, on June 21, from 10:00 am to 1:00 pm and from 2:00 pm to 5:00 pm, will host a free workshop on Introduction to VJing and Audiovisual Art with Resolume.
Organized by the Zer0 Museum, with the support of the Municipality of Lulé, through the Municipal Galleries, this is a course developed by a vintage studio and aimed at artists, students, performing arts technicians or anyone with an artistic practice in the audio and/or visual field.
During this session, it will be explored how real-time data and user control can be used to manipulate audiovisual environments for live performances and interactive art installations, using Resolume software (a reference tool for live performances and video facilities that allow you to edit and play videos for on-stage performance, VJing, Set the video and audio-visual installations).
There will also be a general introduction to the software and its possibilities for interactive visual art using different communication protocols will be explored.
Then, participants will try out the software to create their own audiovisual art form. On a note, the municipality explained that “previous experience with video and audio programs is not essential, but a general interest in visual and/or musical production is preferred.”
Entries can be made by emailing [email protected] and participation is free.
The workshop is held in Portuguese and English. As necessary, Interns should take a “laptop (Windows 8.1 or later, Mac 10.15 or later) with at least 8GB of RAM, a good graphics card with Resolume Arena installed, and a computer mouse.”
Participants are also welcome to bring their own MIDI/OSC controllers, Tabletscameras, sensors or any hardware which can be used during the workshop as a live console.
As an option, they can also bring their own content, music and visuals that they may have produced previously, to use during the workshop.
old.studio is a cultural and educational project that develops spaces for learning, critical thinking and creativity at the intersection of art and technology. Workshops, cultural mediation projects, and artistic research facilitate claiming technologies and allow individuals to take concrete measures about their reality.
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