With the arrival of the Xbox Series versions of the Deathloop, the Digital Foundry has turned its tools towards Arkane and revealed the numbers of the different modes you can choose from in the Arkane game. As with the PS5, there are several performance modes.
a Xbox Series X Performance Mode. It works at dynamic resolution, ranging between 1080p and 1440p with the help of FidelityFX Super Resolution 1.0, to give you a perfect 60fps.
a Graphics Quality Mode It runs on Series X at dynamic 4K resolutions between 1832p and 2160p, but the increase in resolution and graphic detail means it doesn’t quite hit 60fps. There are drops of up to 50 seconds and the VRR helps a lot in cleaning up a lot of issues, but it’s not as consistent as the performance mode.
a ray tracing mode I managed to improve the image quality even further, but it works in 4K dynamic resolution on the Xbox Series X, with fluctuations between 1944p and 2160p. The downside here is the performance, which goes up to 30fps.
According to Digital Foundry, the Deathloop on the Series X is very identical to the PlayStation 5 version and only slightly separates them. The performance mode on the PS5 often drops to lower resolution, while the graphics quality mode on the X series works better, which is a feature of 5 frames per second most of the time.
There is still a file 120fps mode That drops to 1080p in resolution on the X Series and despite fluctuations between 70 and 100fps, Microsoft’s console doesn’t get teary onscreen and performs better than the PS5.
in Xbox S There is no Ray Tracing mode, just performance and graphics quality. The S Series ran a Deathloop at dynamic 1080p in both game modes, 936p was the minimum value found in graphics quality mode, and the console struggles to maintain 60 frames per second.
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